Seven in-house games, sixty-seven studios, and two fairness claims
What can be counted, and what was never published
Seven original games are named in the operator’s own text — dice, crash, roulette, plinko, mines, keno and hilo — against sixty-seven third-party studios evidenced from dated archived addresses. No total number of titles appears anywhere on this site, because no catalogue was read.
Seven titles the operator names itself
The in-house range is short and it is stated plainly: dice, crash, roulette, plinko, mines and keno, plus hilo. Seven games.
That number matters more than a lobby total would, because it is the set the operator attaches its strongest claim to. Everything else in the building is somebody else’s software.
Sixty-seven studios, and what the count is made of
The third-party side was counted a particular way. The operator’s game pages take the form of an address under the casino path whose final part is the title and the studio joined by an underscore, which makes a studio name part of an address rather than part of a marketing page. Sifting an index of 20,000 archived addresses on the domain, keeping only those that answered with a page, yields sixty-seven distinct studio names.
The weights behind those names are uneven to a degree a plain list would hide. One live-dealer catalogue is carried by 779 addresses. Two large slot aggregators follow at 767 and 704, then 609, 600 and 577. Below that a broad middle band in the hundreds, then a tail where several studios appear on fewer than ten addresses each and a pair on exactly two.
A studio behind six hundred pages and a studio behind two are both entries on a supplier list.
Printing the counts is the cheapest available defence against a list that flatters by length. The method, its merges and the seven names it deliberately dropped are set out on the suppliers page.
| Casino | Operator | Licence | Countries barred | Withdrawal limit | Visit |
|---|---|---|---|---|---|
| Vavepaid placement | TechOptions Group B.V. | Curaçao no number | list not read | from 50,000 USDT in instalments cl. 8.8 | Visit |
| Gamdom | not published | not published | 37 | not published | |
| Rocketpot | Danneskjold Ventures B.V. | Curacao | 34 | not published | |
| Bitcasino.io | Moon Technologies B.V. | Curaçao Gaming Authority | 1 | not published | |
| Wild.io | Stack Gaming Ltd. | Curaçao Gaming Authority | 45 | not published | |
| Wild Fortune | Metlait SRL | Anjouan Gaming Board | 47 | not published | |
| Instant Casino | Igloo Ventures SRL | Curaçao Gaming Authority | 48 | not published | |
| CoinCasino | Igloo Ventures SRL | Anjouan Gaming Board | 36 | not published | |
| Bets.io | Techno Wave Systems S.R.L. | Curaçao Gaming Authority | 42 | not published | |
| Playbet.io | Bitx Operations N.V. | Curaçao Gaming Authority | 30 | not published | |
| CryptoLeo | Uno Digital Media B.V. | Curaçao Gaming Authority | 74 | not published | |
| BetPlays | not published | not published | 15 | not published |
The limit of this evidence
One sentence marks the boundary: a game page naming that studio existed on the operator’s domain on a dated capture. It follows that the studio’s titles were on the site at that moment. It does not follow that they are in the lobby today, and it supports no count of playable titles at all.
That is a weaker claim than the usual one, and it has a property the usual one lacks — every name traces back to an address with a date attached. Where a live session is available, a lobby filter is better evidence. From where this site is written the operator’s pages could not be opened, so the archive index is what the record rests on, on the terms described in the reading rules.
There is one arithmetic oddity worth flagging rather than smoothing over. The in-house range is described as seven titles, while the studio name used for those games appears on only six archived addresses. The likeliest reading is that the original games mostly sit outside the address pattern the count depends on, which would mean the method undercounts them. That is a reading, and it is offered as one.
Two fairness claims, kept apart
The operator says two different things about fairness and the difference is the whole point.
For its own seven titles it states that all its original games are provably fair and that results can always be verified on a dedicated page, and it describes the mechanism: a chain of ten million SHA256 hashes generated per game, SHA256 being characterised in the operator’s own words as producing irreversible and unique hashes.
For third-party games it states something quite different — that by partnering with reputable game providers, it ensures those games adhere to high standards of fairness. That is an assurance about the choice of supplier. It is not a claim that a player can check an individual result.
Collapsing those two sentences into “all games are provably fair” would produce a claim the operator has never made, and it is a collapse that happens routinely in write-ups of this operator. We ran no verification of either claim, so both are recorded as the operator’s own, dated to the copy they came from.
Bet limits: two figures, and a wall of templates
Two maximums could be read, and both come from help-centre answers rather than numbered clauses. Slots are described as typically allowing up to 1,000 dollars per spin, with “typically” the operator’s own hedge. Blackjack is stated as set at 100,000 dollars per hand.
Everything else stopped at a template. The published answers for dice, crash, plinko, mines, keno and roulette carry placeholders instead of numbers, filled in when a logged-in account renders the page. The literal string in the operator’s text reads “the maximum bet allowed in Dice game is {diceMaxBet}”. So the seven games the fairness claim rests on are the seven whose limits could not be established, which is an irony rather than a wrongdoing, and it is recorded as an absence.
What playing has to do with leaving
One clause connects the lobby to the cashier and it is easy to miss. Clause 4.1 requires the full value of every deposit to be wagered at least once before a withdrawal is requested, expressly including sports bets and expressly whether or not any promotion is involved. Money that is deposited and left alone has to pass through a game before it can leave.
That makes the lobby a condition of the payout rather than a separate matter, which is why the coins, the network rule and the four conditions on withdrawals are set out together on the payment methods page. The bonus section, by contrast, publishes no multiple at all: clause 6 states that each promotion carries its own requirements, disclosed with the offer, and those pages were not read. All twelve operators, with the clauses read for each, sit on the front page.